Working with Sample Loops | |||||||||||||||
Defining a Loop Unfortunately Buzz does not support the visual editing of newer samplers and audio tools, but rather the older method of byte entering. This means that you define your loops by entering a literal sample value which relates to a specific spot within the sample itself. Although this may at first seem difficult, it is rather easy to get the hang of, and has been practiced in studios for years. The picture above is formatted into the following four sections: |
|||||||||||||||
|
|||||||||||||||